AI Insights · Timothy · October 2022
Top 5 Hypercasual Games in Greece for Q3 2022
In Q3 2022, the top hypercasual games in Greece experienced varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q3 2022, the top hypercasual games in Greece showcased diverse trends across downloads, revenue, and active users. Here's an in-depth look at the performance of these popular apps, based on data from Sensor Tower.
Fill The Fridge! by Rollic Games saw a gradual decline in weekly downloads from 13.7K at the end of June to around 2.2K by the end of September. The app's weekly revenue fluctuated, peaking at $22 in mid-July before settling at $6 towards the end of the quarter. Active users also dropped from 35.5K in late June to 14.3K by the end of September.
Tall Man Run from SUPERSONIC STUDIOS LTD had a notable rise in weekly downloads, starting at 3.7K in late June and climbing to 9.5K by mid-September. Active users followed a similar upward trend, increasing from 16.7K to 24.9K over the same period. However, the app's weekly revenue remained minimal with occasional spikes, such as $6 in mid-August.
Snake.io - Fun Online Snake by Kooapps maintained a stable performance in terms of active users, ranging from 33.6K to 50.4K throughout the quarter. Weekly downloads peaked at 8.8K in early August before declining to 3.9K by the end of September. The app's weekly revenue showed some variability, with the highest recorded at $24 in mid-August.
Crowd Evolution!, another title from Rollic Games, experienced a surge in weekly downloads, reaching over 10K in early August before dropping to 3.5K by late September. Active users increased from 12K in late June to a peak of 28.4K in early August, then slightly decreased to 22.2K towards the end of the quarter. Revenue peaked at $23 in mid-August but generally stayed below $13 for most weeks.
Count Masters: Crowd Runner 3D from Freeplay LLC experienced relatively stable weekly downloads, starting at 6.1K in late June and slightly decreasing to around 3.9K by the end of September. Active users remained consistent, fluctuating between 21K and 28K. The app's weekly revenue peaked at $17 in late July and mid-September, with occasional dips to as low as $2.
These insights into the performance of the top hypercasual games in Greece for Q3 2022 highlight the dynamic nature of user engagement and revenue in the gaming industry. For more detailed insights and data, visit Sensor Tower.